True story: the simple act of moving an army and attacking a foe can produce 4 or more dialog boxes (1 box for every time your army moves into a territory, 1 box telling you your army has reached its destination, 1 box telling you it met the enemy, and 1 box telling you the outcome of the battle). Indeed, like the metaphorical bouncer at the door, EU 2s graphics, gameplay, and unending torrent of text boxes will turn off many potential gamers before they even learn enough to care. Well, at least not until now.Įuropa Universalis 2 is basically aimed at the hardcore strategy gamer, others need not apply. Now with all your flash-bang wizardry you kids today dont have to imagine hardly anything. We got excited that our blue little dot reached the black line because we knew, in our head, that it was really Napoleon reaching the gates of Moscow. Games back then forced you to use your imagination. About back when games depended more on substance than style because we didnt have the technology for style. It's about how games used to be made, back in the good ole days. Put down that copy of Splinter Cell, little children, and gather round the campfire.
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